Jams! Game jams are great. I enjoy the mere concept of working your ass off for a week-end to *actually make* a game.
Back in the early 90s, I enjoyed going to demo parties as they were happening in Europa. It was a great feeling: all those people reunited in a single place, all working at producing the best content in the short amount of time we had.
Jams feel like that to me: a tremendous amount of goodwill gathered in a small time-frame toward making the best•game•we•can. It’s both an exercise and a game in itself.
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